Don't Imitate Anybody

Never compete with living writers. You don’t know whether they’re good or not. Compete with the dead ones you know are good. Then when you can pass them up you know you’re going good. You should have read all the good stuff so that you know what has been done, because if you have a story like one somebody else has written, yours isn’t any good unless you can write a better one. In any art you’re allowed to steal anything if you can make it better, but the tendency should always be upward instead of down. And don’t ever imitate anybody. All style is, is the awkwardness of a writer in stating a fact. If you have a way of your own, you are fortunate, but if you try to write like somebody else, you’ll have the awkwardness of the other writer as well as your own.

ERNEST HEMINGWAY

War Stories

A true war story is never moral. It does not instruct, nor encourage virtue, nor suggest models of proper human behavior, nor restrain men from doing the things men have always done. If a story seems moral, do not believe it. If at the end of a war story you feel uplifted, or if you feel that some small bit of rectitude has been salvaged from the larger waste, then you have been made the victim of a very old and terrible lie. There is no rectitude whatsoever. There is no virtue. As a first rule of thumb, therefore, you can tell a true war story by its absolute and uncompromising allegiance to obscenity and evil.

TIM O’BRIEN

"How to Write Fiction"

I don’t like talking about “how to write fiction.” I don’t like “craft” terms. Discussions about craft reinforce what feels to me to be an institutionalized paradigm for fiction dictated by the publishing industry. When I think of “narrative,” conventionally speaking, my mind refers to this: a character (with thoughts, feelings, instincts, will, an archive of experience and habituated mannerisms) appears in an environment. A situation, usually borne out of conflict or desire, presents itself. The character does something. Oftentimes the outcome is compromising. Drama ensues. A new aspect of the character is created out of adversity. The character does something else. The effect births a new reality. The character has been changed. It’s all very reasonable. It’s also very limited. In my writing, I like to use the mainstream paradigm and fuck with it to point out its limitations. I’ve found that this is one way to expand consciousness without alarming people of their own delusions too violently.

OTTESSA MOSHFEGH

Flow

Do you know the writer Mihaly Csikszentmihalyi? He’s a Hungarian psychologist who writes about the state of flow. If you’re in a creative state, then essentially things sort of coagulate and you enter a state of hyper­consciousness—you can write for an hour or so, but it only seems like a few minutes because you’re so concentrated on it. I’ve experienced that a lot, which doesn’t mean there’s no frustration, but I don’t really remember the frustration very well. I remember more when the writing comes together. And I’m willing to seek out that coming together. If I get frustrated, I’ll go eat something, I’ll go open another Diet Coke, I’ll go to the barn, I’ll distract myself, and then the parts in my brain that were working click and I get an idea. I read an article about how to learn to play a musical instrument. You practice, practice, practice on Friday, then you walk away. And then when you sit down on Saturday, you’re better. Not only because of all the practice, but also because of the walking away. I’m a firm believer in walking away. 

JANE SMILEY

Nobody Wants to Read a Book

Nobody wants to read a book. You’ve got to catch their eye with something exciting in the first paragraph, while they’re in the process of throwing the book away. If it’s exciting enough, they’ll stop and read it. Then you’ve got to put something even more exciting in the second paragraph, to suck them in further. And so on. It’s exhausting for everybody, but it’s got to be done.

JOHN SWARTZWELDER

Dialogue Reveals Character

Don’t bludgeon us over the head with description. A line or three about the character is good enough—and it doesn’t need to be purely about their physical looks. It can be about movement and body language. It can be about what people think, about what goes on in her head. But throw out a couple-few lines and get out. Dialogue is where a character is revealed. And action. What a character says and does is the sum of her being. It doesn’t need to be more than that: a character says shit, then does shit, then says shit about the shit she just did. In there lurks infinite possibilities—a confluence of atoms that reveals who she is.

CHUCK WENDIG

This Time

When I start to write something, I suppose I want it to change me, to make me into something not myself. And while I’m doing it, I really have the feeling that this time, at the end of it, I will be other than myself. Of course, every time I end a book, I look down at myself and I’m just the same. I’m always disappointed that I’m just the same, but not enough to never do it again! I get right back up and I start something else, and I think this time — this time — I really will be transformed into something other than this tawdry, ordinary thing, sitting on the bed and drinking cold coffee. When I write a book, I hope to be beyond mortal by the time I’m finished.

JAMAICA KINCAID

Dreaming and Writing

Dreaming and writing are Adam and Eve of the same process. Long before one ever writes a story…one works a story. You have ideas; and they stay there in your barely conscious mind; and you work them over. You masticate them like a puppy with a Christmas slipper until­—finally—out comes a story. A significant part of that birthing process is informed by the dreaming. So the dreaming and the writing: elements of the same manufacture.

HARLAN ELLISON